NAME

MultisampleEnable - 3D API multisample enable

USAGE

MultisampleEnable = bool(enable)

VALID ENUMERANTS

enable: true, false

DESCRIPTION

Set the OpenGL or Direct3D multisample enable. See the GL_MULTISAMPLE description on the OpenGL glEnable manual page for details. See the D3DRS_MULTISAMPLEANTIALIAS render state description for DirectX 9.

The standard reset callback sets the MultisampleEnable state to bool(true).

This state is ignored if the color buffer/surface is not multisample capable.

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.3 or ARB_multisample

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

LineSmoothEnable, PointSmoothEnable, PolygonSmoothEnable