NAME

LightModelTwoSideEnable - 3D API two-sided lighting enable

USAGE

LightModelTwoSideEnable = bool(enable)

VALID ENUMERANTS

enable: true, false

DESCRIPTION

Set the OpenGL or Direct3D two-sided lighting enable. See the GL_LIGHT_MODEL_TWO_SIDE description on the OpenGL glLightModeli manual page for details.

The standard reset callback sets the LightModelTwoSideEnable state to bool(false).

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.0

DIRECT3D FUNCTIONALITY REQUIREMENTS

Not supported

SEE ALSO

LightEnable, LightingEnable, LightModelLocalViewer