NAME
Texture3DEnable - 3D API three-dimensional texture enable
USAGE
Texture3DEnable[ndx] = bool(enable)
VALID ENUMERANTS
enable: true, false
DESCRIPTION
Set the OpenGL three-dimensional texture enable for the given texture unit. See the GL_TEXTURE_3D description on the OpenGL glEnable manual page for details.
The standard reset callback sets the Texture3DEnable state to bool(false).
This state should not be used in combination with a FragmentProgram state assignment.
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.2
DIRECT3D FUNCTIONALITY REQUIREMENTS
Not supported
SEE ALSO
Texture1DEnable, Texture2DEnable, TextureCubeMapEnable, TextureRectangleEnable