NAME

cgGetNextParameter - iterate through a program's or effect's parameters

SYNOPSIS

  #include <Cg/cg.h>

  CGparameter cgGetNextParameter( CGparameter current );

PARAMETERS

current

The current parameter.

RETURN VALUES

Returns the next parameter in the program or effect's internal sequence of parameters.

Returns NULL when current is the last parameter in the program or effect.

DESCRIPTION

The parameters of a program or effect can be iterated over using cgGetNextParameter with cgGetFirstParameter, or cgGetArrayParameter.

Similarly, the parameters in an effect can be iterated over starting with a call to cgGetFirstEffectParameter.

Note that no specific order of traversal is defined by this mechanism. The only guarantee is that each parameter will be visited exactly once.

EXAMPLES

  void RecurseParams( CGparameter param )
  {
    if(!param)
      return;

    do
    {
      switch(cgGetParameterType(param))
      {
        case CG_STRUCT :
          RecurseParams(cgGetFirstStructParameter(param));
          break;
  
        case CG_ARRAY :
          {
            int ArraySize = cgGetArraySize(param, 0);
            int i;
  
            for(i=0; i < ArraySize; ++i)
              RecurseParams(cgGetArrayParameter(param, i));
          }
          break;

        default :
          /* Do stuff to param */
      }
    } while((param = cgGetNextParameter(param)) != 0);
  }

  void RecurseParamsInProgram( CGprogram program )
  {
    RecurseParams( cgGetFirstParameter( program ) );
  }

ERRORS

CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.

HISTORY

cgGetNextParameter was introduced in Cg 1.1.

SEE ALSO

cgGetFirstParameter, cgGetFirstEffectParameter, cgGetFirstStructParameter, cgGetArrayParameter, cgGetParameterType