NAME
LightModelTwoSideEnable - 3D API two-sided lighting enable
USAGE
LightModelTwoSideEnable = bool(enable)
VALID ENUMERANTS
enable: true, false
DESCRIPTION
Set the OpenGL or Direct3D two-sided lighting enable. See the GL_LIGHT_MODEL_TWO_SIDE description on the OpenGL glLightModeli manual page for details.
The standard reset callback sets the LightModelTwoSideEnable state to bool(false).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0
DIRECT3D FUNCTIONALITY REQUIREMENTS
Not supported
SEE ALSO