NAME
cgD3D10GetLatestPixelProfile - get the latest supported pixel shader version
SYNOPSIS
#include <Cg/cgD3D10.h> CGprofile cgD3D10GetLatestPixelProfile( void );PARAMETERS
None.
RETURN VALUES
Returns the latest pixel shader version supported by the current D3D device.
Returns CG_PROFILE_UNKNOWN if no D3D device is currently set.
DESCRIPTION
cgD3D10GetLatestPixelProfile retrieves the latest pixel shader version that the current D3D device supports. This is an expanded interface function because it needs to know about the D3D device to determine the most current version supported.
EXAMPLES
CGprofile bestPixelProfile = cgD3D10GetLatestPixelProfile();ERRORS
None.
HISTORY
cgD3D10GetLatestPixelProfile was introduced in Cg 2.1.
SEE ALSO
cgD3D10GetLatestGeometryProfile, cgD3D10GetLatestVertexProfile