NAME
cgD3D10IsProfileSupported - determine if a profile is supported by cgD3D10
SYNOPSIS
#include <Cg/cgD3D10.h> CGbool cgD3D10IsProfileSupported( CGprofile profile );PARAMETERS
- profile
The profile which will be checked for support.
RETURN VALUES
Returns CG_TRUE if profile is supported by the cgD3D10 library.
Returns CG_FALSE otherwise.
However if cgD3D10SetDevice has not been called to register a ID3D10Device device yet, this routine returns CG_TRUE for all valid D3D10 profiles.
DESCRIPTION
cgD3D10IsProfileSupported returns CG_TRUE if the profile indicated by profile is supported by the cgD3D10 library.
EXAMPLES
// assuming the program requires Shader Model 3.0 ... if ((!cgD3D10IsProfileSupported(CG_PROFILE_VS_3_0)) || (!cgD3D10IsProfileSupported(CG_PROFILE_PS_3_0))) { fprintf(stderr, "Sorry, required profiles not supported on this system.\n"); exit(1); }ERRORS
None.
HISTORY
cgD3D10IsProfileSupported was introduced in Cg 2.1.
SEE ALSO