NAME

Texture3DEnable - 3D API three-dimensional texture enable

USAGE

Texture3DEnable[ndx] = bool(enable)

VALID ENUMERANTS

enable: true, false

DESCRIPTION

Set the OpenGL three-dimensional texture enable for the given texture unit. See the GL_TEXTURE_3D description on the OpenGL glEnable manual page for details.

The standard reset callback sets the Texture3DEnable state to bool(false).

This state should not be used in combination with a FragmentProgram state assignment.

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.2

DIRECT3D FUNCTIONALITY REQUIREMENTS

Not supported

SEE ALSO

Texture1DEnable, Texture2DEnable, TextureCubeMapEnable, TextureRectangleEnable