OGRE  2.1.0unstable
Object-Oriented Graphics Rendering Engine
OgreGLES2InternalShaders.h File Reference

Enumerations

enum  { ES2_LIGHTING_SHADER }
 

Variables

GLbyte lightingShader []
 

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
ES2_LIGHTING_SHADER 

Variable Documentation

◆ lightingShader

GLbyte lightingShader[]
Initial value:
=
"attribute vec4 a_position; \n"
"void main() \n"
"{ \n"
" gl_Position = a_position; \n"
"} \n"