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OGRE
2.1.0unstable
Object-Oriented Graphics Rendering Engine
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#include "OgrePrerequisites.h"
#include "WIN32/OgreMinGWSupport.h"
#include <d3d11.h>
#include <d3d11shader.h>
#include <d3dcompiler.h>
Namespaces | |
Ogre | |
Ogre::v1 | |
Macros | |
#define | _OgreD3D11Export __declspec(dllimport) |
#define | D3D11_DEVICE_ACCESS_CRITICAL_SECTION |
#define | D3D11_DEVICE_ACCESS_LOCK |
#define | D3D11_DEVICE_ACCESS_UNLOCK |
#define | NOMINMAX |
#define | OGRE_LOCK_RECURSIVE_MUTEX(name) |
#define | OGRE_UNLOCK_RECURSIVE_MUTEX(name) |
#define | SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } } |
#define | SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } } |
#define | SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } } |
Typedefs | |
typedef SharedPtr< D3D11GpuProgram > | Ogre::D3D11GpuProgramPtr |
typedef SharedPtr< D3D11HLSLProgram > | Ogre::D3D11HLSLProgramPtr |
typedef SharedPtr< D3D11Texture > | Ogre::D3D11TexturePtr |
#define _OgreD3D11Export __declspec(dllimport) |
#define D3D11_DEVICE_ACCESS_CRITICAL_SECTION |
#define D3D11_DEVICE_ACCESS_LOCK |
#define D3D11_DEVICE_ACCESS_UNLOCK |
#define NOMINMAX |
#define OGRE_LOCK_RECURSIVE_MUTEX | ( | name | ) |
#define OGRE_UNLOCK_RECURSIVE_MUTEX | ( | name | ) |
#define SAFE_DELETE | ( | p | ) | { if(p) { delete (p); (p)=NULL; } } |
#define SAFE_DELETE_ARRAY | ( | p | ) | { if(p) { delete[] (p); (p)=NULL; } } |
#define SAFE_RELEASE | ( | p | ) | { if(p) { (p)->Release(); (p)=NULL; } } |