OGRE
2.1.0unstable
Object-Oriented Graphics Rendering Engine
Enumerations
|
Variables
OgreGLES2InternalShaders.h File Reference
#include "
OgreGLES2Prerequisites.h
"
Enumerations
enum
{
ES2_LIGHTING_SHADER
}
Variables
GLbyte
lightingShader
[]
Enumeration Type Documentation
◆
anonymous enum
anonymous enum
Enumerator
ES2_LIGHTING_SHADER
Variable Documentation
◆
lightingShader
GLbyte lightingShader[]
Initial value:
=
"attribute vec4 a_position; \n"
"void main() \n"
"{ \n"
" gl_Position = a_position; \n"
"} \n"
RenderSystems
GLES2
include
OgreGLES2InternalShaders.h
Generated by
1.8.17