OGRE  2.2.6
Object-Oriented Graphics Rendering Engine
OgreWaitableEvent.h File Reference
#include "OgrePlatform.h"
#include "OgrePlatformInformation.h"
#include <pthread.h>

Classes

class  Ogre::WaitableEvent
 A WaitableEvent is useful in the scenario of a singler consumer, multiple producers The consumer will wait until any of the producers wake it up to consume the work. More...
 

Namespaces

 Ogre
 

Typedefs

typedef void * HANDLE
 

Typedef Documentation

◆ HANDLE

typedef void* HANDLE