Structure to save RGB colors into floats.
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#include <pcl/segmentation/grabcut.h>
Structure to save RGB colors into floats.
Definition at line 167 of file grabcut.h.
pcl::segmentation::grabcut::Color::Color |
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pcl::segmentation::grabcut::Color::Color |
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float |
_r, |
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float |
_g, |
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float |
_b |
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pcl::segmentation::grabcut::Color::Color |
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const pcl::RGB & |
color | ) |
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template<typename PointT >
pcl::segmentation::grabcut::Color::Color |
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const PointT & |
p | ) |
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template<typename PointT >
pcl::segmentation::grabcut::Color::operator PointT |
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const |
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inline |
float pcl::segmentation::grabcut::Color::b |
float pcl::segmentation::grabcut::Color::g |
float pcl::segmentation::grabcut::Color::r |
The documentation for this struct was generated from the following file:
- /build/pcl-1.7-pY82A6/pcl-1.7-1.7.1/segmentation/include/pcl/segmentation/grabcut.h