OpenNI 1.3.2
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#include <XnCppWrapper.h>
Classes | |
struct | HandTouchingFOVEdgeCookie |
Public Types | |
typedef void(* | HandTouchingFOVEdge )(HandTouchingFOVEdgeCapability &touchingfov, XnUserID user, const XnPoint3D *pPosition, XnFloat fTime, XnDirection eDir, void *pCookie) |
Public Member Functions | |
HandTouchingFOVEdgeCapability (XnNodeHandle hNode) | |
HandTouchingFOVEdgeCapability (const NodeWrapper &node) | |
XnStatus | RegisterToHandTouchingFOVEdge (HandTouchingFOVEdge handler, void *pCookie, XnCallbackHandle &hCallback) |
void | UnregisterFromHandTouchingFOVEdge (XnCallbackHandle hCallback) |
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Capability (XnNodeHandle hNode) | |
Capability (const NodeWrapper &node) | |
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NodeWrapper (XnNodeHandle hNode) | |
NodeWrapper (const NodeWrapper &other) | |
NodeWrapper & | operator= (const NodeWrapper &other) |
~NodeWrapper () | |
operator XnNodeHandle () const | |
XnNodeHandle | GetHandle () const |
XnBool | operator== (const NodeWrapper &other) |
XnBool | operator!= (const NodeWrapper &other) |
XnBool | IsValid () const |
const XnChar * | GetName () const |
XnStatus | AddRef () |
void | Release () |
XnStatus | Ref () |
void | Unref () |
void | SetHandle (XnNodeHandle hNode) |
void | TakeOwnership (XnNodeHandle hNode) |
Allows access to Hand touching FOV edge capability functions. see HandTouchingFOVEdgeCapability for additional details.
typedef void(* xn::HandTouchingFOVEdgeCapability::HandTouchingFOVEdge)(HandTouchingFOVEdgeCapability &touchingfov, XnUserID user, const XnPoint3D *pPosition, XnFloat fTime, XnDirection eDir, void *pCookie) |
Callback for the hand getting close to the edge of the FOV
touchingfov | [in] the hand touching fov edge capability that raised this event. |
user | [in] The id of the hand that disappeared. |
pPosition | [in] The position of the hand. |
fTime | [in] Timestamp, in seconds. |
eDir | [in] Direction of the FOV touched |
pCookie | [in] A user-provided cookie that was given when registering to this event. |
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Ctor
hNode | [in] Node handle |
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Register to when a hand is approaching the edge of the FOV. For full details and usage, see xnRegisterToHandTouchingFOVEdge
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Unregister from hand approaching the edge of the FOV. For full details and usage, see xnUnregisterFromHandTouchingFOVEdge