Point Cloud Library (PCL)  1.7.0
/tmp/buildd/pcl-1.7-1.7.0/io/include/pcl/io/obj_io.h
00001 /*
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00034  * $Id: obj_io.h 1001 2011-07-13 13:07:00 ktran $
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00037 
00038 #ifndef OBJ_IO_H_
00039 #define OBJ_IO_H_
00040 #include <pcl/pcl_macros.h>
00041 #include <pcl/TextureMesh.h>
00042 #include <pcl/PolygonMesh.h>
00043 
00044 namespace pcl
00045 {
00046   namespace io
00047   {
00048     /** \brief Saves a TextureMesh in ascii OBJ format.
00049       * \param[in] file_name the name of the file to write to disk
00050       * \param[in] tex_mesh the texture mesh to save
00051       * \param[in] precision the output ASCII precision
00052       * \ingroup io
00053       */
00054     PCL_EXPORTS int
00055     saveOBJFile (const std::string &file_name, 
00056                  const pcl::TextureMesh &tex_mesh, 
00057                  unsigned precision = 5);
00058 
00059     /** \brief Saves a PolygonMesh in ascii PLY format.
00060       * \param[in] file_name the name of the file to write to disk
00061       * \param[in] mesh the polygonal mesh to save
00062       * \param[in] precision the output ASCII precision default 5
00063       * \ingroup io
00064       */
00065     PCL_EXPORTS int
00066     saveOBJFile (const std::string &file_name, 
00067                  const pcl::PolygonMesh &mesh, 
00068                  unsigned precision = 5);
00069 
00070   }
00071 }
00072 
00073 #endif /* OBJ_IO_H_ */