Point Cloud Library (PCL)
1.7.0
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#include <pcl/surface/3rdparty/opennurbs/opennurbs_point.h>
Public Member Functions | |
ON_3dVector () | |
ON_3dVector (double x, double y, double z) | |
ON_3dVector (const ON_2dVector &) | |
ON_3dVector (const ON_2dPoint &) | |
ON_3dVector (const ON_3dPoint &) | |
ON_3dVector (const double *) | |
ON_3dVector (const ON_2fVector &) | |
ON_3dVector (const ON_3fVector &) | |
ON_3dVector (const ON_2fPoint &) | |
ON_3dVector (const ON_3fPoint &) | |
ON_3dVector (const float *) | |
operator double * () | |
operator const double * () const | |
ON_3dVector & | operator= (const ON_2dVector &) |
ON_3dVector & | operator= (const ON_2dPoint &) |
ON_3dVector & | operator= (const ON_3dPoint &) |
ON_3dVector & | operator= (const double *) |
ON_3dVector & | operator= (const ON_2fVector &) |
ON_3dVector & | operator= (const ON_3fVector &) |
ON_3dVector & | operator= (const ON_2fPoint &) |
ON_3dVector & | operator= (const ON_3fPoint &) |
ON_3dVector & | operator= (const float *) |
ON_3dVector | operator- () const |
ON_3dVector & | operator*= (double) |
ON_3dVector & | operator/= (double) |
ON_3dVector & | operator+= (const ON_3dVector &) |
ON_3dVector & | operator-= (const ON_3dVector &) |
double | operator* (const ON_3dVector &) const |
double | operator* (const ON_3dPoint &) const |
double | operator* (const ON_3fVector &) const |
ON_3dVector | operator* (int) const |
ON_3dVector | operator/ (int) const |
ON_3dVector | operator* (float) const |
ON_3dVector | operator/ (float) const |
ON_3dVector | operator* (double) const |
ON_3dVector | operator/ (double) const |
ON_3dVector | operator+ (const ON_3dVector &) const |
ON_3dPoint | operator+ (const ON_3dPoint &) const |
ON_3dVector | operator- (const ON_3dVector &) const |
ON_3dPoint | operator- (const ON_3dPoint &) const |
ON_3dVector | operator+ (const ON_2dVector &) const |
ON_3dPoint | operator+ (const ON_2dPoint &) const |
ON_3dVector | operator- (const ON_2dVector &) const |
ON_3dPoint | operator- (const ON_2dPoint &) const |
ON_3dVector | operator+ (const ON_3fVector &) const |
ON_3dPoint | operator+ (const ON_3fPoint &) const |
ON_3dVector | operator- (const ON_3fVector &) const |
ON_3dPoint | operator- (const ON_3fPoint &) const |
ON_3dVector | operator+ (const ON_2fVector &) const |
ON_3dPoint | operator+ (const ON_2fPoint &) const |
ON_3dVector | operator- (const ON_2fVector &) const |
ON_3dPoint | operator- (const ON_2fPoint &) const |
double | operator* (const ON_4dPoint &) const |
ON_3dVector | operator* (const ON_Xform &) const |
bool | operator== (const ON_3dVector &) const |
bool | operator!= (const ON_3dVector &) const |
bool | operator<= (const ON_3dVector &) const |
bool | operator>= (const ON_3dVector &) const |
bool | operator< (const ON_3dVector &) const |
bool | operator> (const ON_3dVector &) const |
double & | operator[] (int) |
double | operator[] (int) const |
double & | operator[] (unsigned int) |
double | operator[] (unsigned int) const |
bool | IsValid () const |
bool | IsUnsetVector () const |
void | Set (double x, double y, double z) |
int | MaximumCoordinateIndex () const |
double | MaximumCoordinate () const |
int | MinimumCoordinateIndex () const |
double | MinimumCoordinate () const |
double | LengthSquared () const |
double | Length () const |
bool | Decompose (const ON_3dVector &, const ON_3dVector &, const ON_3dVector &, double *, double *, double *) const |
int | IsParallelTo (const ON_3dVector &other, double angle_tolerance=ON_DEFAULT_ANGLE_TOLERANCE) const |
bool | IsPerpendicularTo (const ON_3dVector &other, double angle_tolerance=ON_DEFAULT_ANGLE_TOLERANCE) const |
double | Fuzz (double tolerance=ON_ZERO_TOLERANCE) const |
void | Zero () |
void | Reverse () |
bool | Unitize () |
double | LengthAndUnitize () |
bool | IsTiny (double tiny_tol=ON_ZERO_TOLERANCE) const |
bool | IsZero () const |
bool | IsUnitVector () const |
bool | PerpendicularTo (const ON_3dVector &) |
bool | PerpendicularTo (const ON_3dPoint &, const ON_3dPoint &, const ON_3dPoint &) |
void | Transform (const ON_Xform &) |
void | Rotate (double angle, const ON_3dVector &axis) |
void | Rotate (double sin_angle, double cos_angle, const ON_3dVector &axis) |
Static Public Member Functions | |
static const ON_3dVector & | UnitVector (int) |
Public Attributes | |
double | x |
double | y |
double | z |
Static Public Attributes | |
static const ON_3dVector | ZeroVector |
static const ON_3dVector | XAxis |
static const ON_3dVector | YAxis |
static const ON_3dVector | ZAxis |
static const ON_3dVector | UnsetVector |
Definition at line 952 of file opennurbs_point.h.
ON_3dVector::ON_3dVector | ( | double | x, |
double | y, | ||
double | z | ||
) |
ON_3dVector::ON_3dVector | ( | const ON_2dVector & | ) |
ON_3dVector::ON_3dVector | ( | const ON_2dPoint & | ) |
ON_3dVector::ON_3dVector | ( | const ON_3dPoint & | ) |
ON_3dVector::ON_3dVector | ( | const double * | ) |
ON_3dVector::ON_3dVector | ( | const ON_2fVector & | ) |
ON_3dVector::ON_3dVector | ( | const ON_3fVector & | ) |
ON_3dVector::ON_3dVector | ( | const ON_2fPoint & | ) |
ON_3dVector::ON_3dVector | ( | const ON_3fPoint & | ) |
ON_3dVector::ON_3dVector | ( | const float * | ) |
bool ON_3dVector::Decompose | ( | const ON_3dVector & | , |
const ON_3dVector & | , | ||
const ON_3dVector & | , | ||
double * | , | ||
double * | , | ||
double * | |||
) | const |
double ON_3dVector::Fuzz | ( | double | tolerance = ON_ZERO_TOLERANCE | ) | const |
int ON_3dVector::IsParallelTo | ( | const ON_3dVector & | other, |
double | angle_tolerance = ON_DEFAULT_ANGLE_TOLERANCE |
||
) | const |
bool ON_3dVector::IsPerpendicularTo | ( | const ON_3dVector & | other, |
double | angle_tolerance = ON_DEFAULT_ANGLE_TOLERANCE |
||
) | const |
bool ON_3dVector::IsTiny | ( | double | tiny_tol = ON_ZERO_TOLERANCE | ) | const |
bool ON_3dVector::IsUnitVector | ( | ) | const |
bool ON_3dVector::IsUnsetVector | ( | ) | const |
bool ON_3dVector::IsValid | ( | ) | const |
Reimplemented in ON_PlaneEquation.
bool ON_3dVector::IsZero | ( | ) | const |
double ON_3dVector::Length | ( | ) | const |
double ON_3dVector::LengthAndUnitize | ( | ) |
double ON_3dVector::LengthSquared | ( | ) | const |
double ON_3dVector::MaximumCoordinate | ( | ) | const |
int ON_3dVector::MaximumCoordinateIndex | ( | ) | const |
double ON_3dVector::MinimumCoordinate | ( | ) | const |
int ON_3dVector::MinimumCoordinateIndex | ( | ) | const |
ON_3dVector::operator const double * | ( | ) | const |
ON_3dVector::operator double * | ( | ) |
bool ON_3dVector::operator!= | ( | const ON_3dVector & | ) | const |
double ON_3dVector::operator* | ( | const ON_3dVector & | ) | const |
double ON_3dVector::operator* | ( | const ON_3dPoint & | ) | const |
double ON_3dVector::operator* | ( | const ON_3fVector & | ) | const |
ON_3dVector ON_3dVector::operator* | ( | int | ) | const |
ON_3dVector ON_3dVector::operator* | ( | float | ) | const |
ON_3dVector ON_3dVector::operator* | ( | double | ) | const |
double ON_3dVector::operator* | ( | const ON_4dPoint & | ) | const |
ON_3dVector ON_3dVector::operator* | ( | const ON_Xform & | ) | const |
ON_3dVector& ON_3dVector::operator*= | ( | double | ) |
ON_3dVector ON_3dVector::operator+ | ( | const ON_3dVector & | ) | const |
ON_3dPoint ON_3dVector::operator+ | ( | const ON_3dPoint & | ) | const |
ON_3dVector ON_3dVector::operator+ | ( | const ON_2dVector & | ) | const |
ON_3dPoint ON_3dVector::operator+ | ( | const ON_2dPoint & | ) | const |
ON_3dVector ON_3dVector::operator+ | ( | const ON_3fVector & | ) | const |
ON_3dPoint ON_3dVector::operator+ | ( | const ON_3fPoint & | ) | const |
ON_3dVector ON_3dVector::operator+ | ( | const ON_2fVector & | ) | const |
ON_3dPoint ON_3dVector::operator+ | ( | const ON_2fPoint & | ) | const |
ON_3dVector& ON_3dVector::operator+= | ( | const ON_3dVector & | ) |
ON_3dVector ON_3dVector::operator- | ( | ) | const |
ON_3dVector ON_3dVector::operator- | ( | const ON_3dVector & | ) | const |
ON_3dPoint ON_3dVector::operator- | ( | const ON_3dPoint & | ) | const |
ON_3dVector ON_3dVector::operator- | ( | const ON_2dVector & | ) | const |
ON_3dPoint ON_3dVector::operator- | ( | const ON_2dPoint & | ) | const |
ON_3dVector ON_3dVector::operator- | ( | const ON_3fVector & | ) | const |
ON_3dPoint ON_3dVector::operator- | ( | const ON_3fPoint & | ) | const |
ON_3dVector ON_3dVector::operator- | ( | const ON_2fVector & | ) | const |
ON_3dPoint ON_3dVector::operator- | ( | const ON_2fPoint & | ) | const |
ON_3dVector& ON_3dVector::operator-= | ( | const ON_3dVector & | ) |
ON_3dVector ON_3dVector::operator/ | ( | int | ) | const |
ON_3dVector ON_3dVector::operator/ | ( | float | ) | const |
ON_3dVector ON_3dVector::operator/ | ( | double | ) | const |
ON_3dVector& ON_3dVector::operator/= | ( | double | ) |
bool ON_3dVector::operator< | ( | const ON_3dVector & | ) | const |
bool ON_3dVector::operator<= | ( | const ON_3dVector & | ) | const |
ON_3dVector& ON_3dVector::operator= | ( | const ON_2dVector & | ) |
ON_3dVector& ON_3dVector::operator= | ( | const ON_2dPoint & | ) |
ON_3dVector& ON_3dVector::operator= | ( | const ON_3dPoint & | ) |
ON_3dVector& ON_3dVector::operator= | ( | const double * | ) |
ON_3dVector& ON_3dVector::operator= | ( | const ON_2fVector & | ) |
ON_3dVector& ON_3dVector::operator= | ( | const ON_3fVector & | ) |
ON_3dVector& ON_3dVector::operator= | ( | const ON_2fPoint & | ) |
ON_3dVector& ON_3dVector::operator= | ( | const ON_3fPoint & | ) |
ON_3dVector& ON_3dVector::operator= | ( | const float * | ) |
bool ON_3dVector::operator== | ( | const ON_3dVector & | ) | const |
bool ON_3dVector::operator> | ( | const ON_3dVector & | ) | const |
bool ON_3dVector::operator>= | ( | const ON_3dVector & | ) | const |
double& ON_3dVector::operator[] | ( | int | ) |
double ON_3dVector::operator[] | ( | int | ) | const |
double& ON_3dVector::operator[] | ( | unsigned | int | ) |
double ON_3dVector::operator[] | ( | unsigned | int | ) | const |
bool ON_3dVector::PerpendicularTo | ( | const ON_3dVector & | ) |
bool ON_3dVector::PerpendicularTo | ( | const ON_3dPoint & | , |
const ON_3dPoint & | , | ||
const ON_3dPoint & | |||
) |
void ON_3dVector::Reverse | ( | ) |
void ON_3dVector::Rotate | ( | double | angle, |
const ON_3dVector & | axis | ||
) |
void ON_3dVector::Rotate | ( | double | sin_angle, |
double | cos_angle, | ||
const ON_3dVector & | axis | ||
) |
void ON_3dVector::Set | ( | double | x, |
double | y, | ||
double | z | ||
) |
void ON_3dVector::Transform | ( | const ON_Xform & | ) |
Reimplemented in ON_PlaneEquation.
bool ON_3dVector::Unitize | ( | ) |
static const ON_3dVector& ON_3dVector::UnitVector | ( | int | ) | [static] |
void ON_3dVector::Zero | ( | ) |
const ON_3dVector ON_3dVector::UnsetVector [static] |
Definition at line 961 of file opennurbs_point.h.
double ON_3dVector::x |
Definition at line 955 of file opennurbs_point.h.
const ON_3dVector ON_3dVector::XAxis [static] |
Definition at line 958 of file opennurbs_point.h.
double ON_3dVector::y |
Definition at line 955 of file opennurbs_point.h.
const ON_3dVector ON_3dVector::YAxis [static] |
Definition at line 959 of file opennurbs_point.h.
double ON_3dVector::z |
Definition at line 955 of file opennurbs_point.h.
const ON_3dVector ON_3dVector::ZAxis [static] |
Definition at line 960 of file opennurbs_point.h.
const ON_3dVector ON_3dVector::ZeroVector [static] |
Definition at line 957 of file opennurbs_point.h.