Point Cloud Library (PCL)
1.7.0
|
Structure to save RGB colors into floats. More...
#include <pcl/segmentation/grabcut.h>
Public Member Functions | |
Color () | |
Color (float _r, float _g, float _b) | |
Color (const pcl::RGB &color) | |
template<typename PointT > | |
Color (const PointT &p) | |
template<typename PointT > | |
operator PointT () const | |
Public Attributes | |
float | r |
float | g |
float | b |
pcl::segmentation::grabcut::Color::Color | ( | ) | [inline] |
pcl::segmentation::grabcut::Color::Color | ( | float | _r, |
float | _g, | ||
float | _b | ||
) | [inline] |
pcl::segmentation::grabcut::Color::Color | ( | const pcl::RGB & | color | ) | [inline] |
pcl::segmentation::grabcut::Color::Color | ( | const PointT & | p | ) | [inline] |
pcl::segmentation::grabcut::Color::operator PointT | ( | ) | const [inline] |
Definition at line 191 of file grabcut.h.
Referenced by Color(), operator PointT(), and pcl::squaredEuclideanDistance().
Definition at line 191 of file grabcut.h.
Referenced by Color(), operator PointT(), and pcl::squaredEuclideanDistance().
Definition at line 191 of file grabcut.h.
Referenced by Color(), operator PointT(), and pcl::squaredEuclideanDistance().