Point Cloud Library (PCL)  1.7.1
obj_io.h
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34  * $Id: obj_io.h 1001 2011-07-13 13:07:00 ktran $
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37 
38 #ifndef OBJ_IO_H_
39 #define OBJ_IO_H_
40 #include <pcl/pcl_macros.h>
41 #include <pcl/TextureMesh.h>
42 #include <pcl/PolygonMesh.h>
43 
44 namespace pcl
45 {
46  namespace io
47  {
48  /** \brief Saves a TextureMesh in ascii OBJ format.
49  * \param[in] file_name the name of the file to write to disk
50  * \param[in] tex_mesh the texture mesh to save
51  * \param[in] precision the output ASCII precision
52  * \ingroup io
53  */
54  PCL_EXPORTS int
55  saveOBJFile (const std::string &file_name,
56  const pcl::TextureMesh &tex_mesh,
57  unsigned precision = 5);
58 
59  /** \brief Saves a PolygonMesh in ascii PLY format.
60  * \param[in] file_name the name of the file to write to disk
61  * \param[in] mesh the polygonal mesh to save
62  * \param[in] precision the output ASCII precision default 5
63  * \ingroup io
64  */
65  PCL_EXPORTS int
66  saveOBJFile (const std::string &file_name,
67  const pcl::PolygonMesh &mesh,
68  unsigned precision = 5);
69 
70  }
71 }
72 
73 #endif /* OBJ_IO_H_ */